Acta Univ. Agric. Silvic. Mendelianae Brun. 2011, 59(4), 257-266 | DOI: 10.11118/actaun201159040257

Augmented reality implementation methods in mainstream applications

David Procházka, Tomáš Koubek
Ústav informatiky, Mendelova univerzita v Brně, Zemědělská 1, 613 00 Brno, Česká republika

Augmented reality has became an useful tool in many areas from space exploration to military applications. Although used theoretical principles are well known for almost a decade, the augmented reality is almost exclusively used in high budget solutions with a special hardware. However, in last few years we could see rising popularity of many projects focused on deployment of the augmented reality on different mobile devices. Our article is aimed on developers who consider development of an augmented reality application for the mainstream market. Such developers will be forced to keep the application price, therefore also the development price, at reasonable level. Usage of existing image processing software library could bring a significant cut-down of the development costs. In the theoretical part of the article is presented an overview of the augmented reality application structure. Further, an approach for selection appropriate library as well as the review of the existing software libraries focused in this area is described. The last part of the article outlines our implementation of key parts of the augmented reality application using the OpenCV library.

Keywords: augmented reality, OpenCV, template matching, ARToolkit, computer vision, image processing
Grants and funding:

This paper is written as a part of a solution of project IGA FBE MENDELU 31/2011 and research plan FBE MENDELU: MSM 6215648904.

Received: August 31, 2010; Published: May 29, 2014  Show citation

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Procházka, D., & Koubek, T. (2011). Augmented reality implementation methods in mainstream applications. Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis59(4), 257-266. doi: 10.11118/actaun201159040257
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